At 10/16/25 07:35 PM, Anamonator wrote:At 10/16/25 07:30 PM, wackymuffin wrote:if the newgrounds mods are really super cereal about AI why didn’t they unpublish the intro too?
Because the majority of the video was human made except the music
From what I've seen, outside of the audio (mainly that uncanny intro song), it seems like stuff like the burger, the Queen poster, and a few non-animated shots, are mainly background elements.
Crockett specifically noted colour picking in the otherwise human-made character animations. Obviously it does have that piss filter from a lot of AI images, but how much do the colours add to the hypothetical "AI-meter", especially on a flat-shaded cartoon in a style reminescent of Eddsworld?
Speaking of colour-picking. I found a video a while ago where among a few things this one artist was called out for, (racism, dating a homophobe, supporting a POS artist) the video author peppered in colour picking as if it was worse than the other 3. A top commenterssaid it was 'the equivalent of "terrorism and walking on grass".' Anyway, back on topic.
That begs the question: which specific combination of elements constitute whether its use of AI is a 'majority' or not. To that, I have a little exercise
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Take any video that you think uses AI. Try making an estimate in your head on how much of the following material was made by a human and how much is AI. Tally up a rough high-low percentage estimate for different bits of visuals and audio, then rank the elements among each other.
I'll start with ActiveObjectX's video "AI Relationships":
VISUALS: There are two distinct characters, one hand-drawn and one AI. Both take up roughly equal screentime, save for the AI splitting into multiple characters, sometimes filling the whole screen. Author claims in previous videos that some human editing was done to edit the AI generations. Background use is minimal (ie. a drawn couch + room) The visuals are probably 20-45% AI
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AUDIO: Both voices have roughly the same amount of time as their respective characters, so about ~50%, or less.
Next is the Dearest Friends episode.
Maybe you guys cherrypicked, maybe you didn't, Maybe the user backlash and subsequent removal is changing my perception somewhat. I couldn't find a working archive and haven't downloaded the video, so my memory's foggy, so it's tough to say.
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VISUALS: As noted, some backgrounds, and even some static shots were made by AI. Some minor elements, such as the burger ad and the Queen poster appear in some shots, (out of an 8 minute animation, IDK exactly how many), though some scenes don't even use a background, just a white void as a result of the boys' shenanigans.
I'll total it as somewhere between 10-30%, mainly because I feel character animation plays a huge amount of effort in production, but also because I don't see colour-picking as that big of a deal. If you think this is more than 30%, fight me.
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AUDIO: The intro ( ~1min out of 8 total), voices, and (allegedly) the script fall in here, so probably 100%, maybe 90% if it autotranslated an existing human voice from Arabic to English (speculation).
I feel like a movie should contain less than half AI to be allowed on this site. Then the problem becomes finding the right ratio.
Such as; -how much is one poster in the background, a colour palette, or a static shot worth, relative to the total amount of visuals used.
-overall runtime vs total shots?
-how much music or vocals relative to the total amount of audio used?
-Or the total audio / total visuals relative to the entire video? Or the writing, etc. And once you have that ratio, could that movie then potentially fall over over the 50% mark?
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Another thing to note is that ActiveObjectX does make it clear when he's using AI (by establishing it as an in-universe character), whereas Abdragon26 does not. Maybe this might drive people to use the lower estimate on people who are more transparent vs those who's less trustworthy.
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Anyway, even trying to put an objective label (like my AI-meter) on the contents of any given video for the sake of moderation can be subjective, and probably resource/time heavy too, so take it with a grain of salt.
But the rules do state that the site would be getting a handle as to what's valid and what's invalid, so maybe they are working on a finalized guide for flagging AI animation / (un)acceptable uses. I definitely hope so. Obvious slop isn't OK, but I wouldn't like if it they've ruled submissions inconsistently for ~2-3 years since going into effect, and not doing anything to reach a proper verdict.
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Thank you for coming to my TED (ed) talk.
