Aw man, I am super conflicted about this game!
On one hand, I think the game is really cool! I love the energetic and goofy vibes with all sorts of weird music and sound effects, I love all the crazy movement techniques like sliding and grappling and bombing and so on, I love that the game is rather challenging right out the gate and demands mastery, and I love getting good at the courses for high grades! It's just a very neat schmovement platformer!
However, I just found it really, really hard to actually enjoy myself despite my best efforts!
*The performance is super stuttery and janky overall which leads to it just plain feeling weird to play.
*The physics are incredibly inconsistent, with my bombs jumps sometimes going nowhere and sometimes sending me to the moon, alongside having weird sudden breaks to my momentum during flight.
*The controls are bad with all sorts of dropped inputs and illogical things like not being able to slide under a gap if you're right next to the wall.
*The camera is way too zoomed in, making it difficult to see ahead, leading to an inability to sight-read the maps which means you need to go through a lot of tedious trial-and-error until you eventually memorize the map.
*This is just an opinion, but I feel like the game is a bit too focused on movement tech like sliding and grappling, and not on using bombs, you know, the thing the game is named after. Don't get me wrong as I like all the movement options, but part of me feels like maybe the game would be better if it singularly focused on just using bombs to get around.
Absolutely keep working at your craft because despite my issues, there is definitely something good buried here and this would totally be up my alley with some more polish!
