Hmm, pretty neat adventure game! The vibes, environment and general art and animation do a good job at conveying a sense of fluidity, style and mystique, and the gameplay has some nice movement and puzzle mechanics which it uses to create a decent variety of stages to go through: it all makes for a nice short and sweet journey which I enjoyed going through!
A few bits I noted for feedback:
*Flight mechanics were a bit awkward at times to control in terms of turning and collision detection, as well as with how unintuitive it could be to start flying to the right immediately instead of upwards, considering you are jumping.
*I feel like the vibes were a bit inconsistent. At first it starts of all mysterious and kinda open and exploratory, but then later on it turns into a very video game-y obstacle course and that sense of exploring a natural world is lost. Furthermore, the sense of mystery is lost as the final stage introduces text that blatantly tells you the story and themes instead of letting you piece it together from what you can deduce yourself. I suppose you could argue it makes for good novelty through variety, but I dunno.

