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Dieda Royale

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The Dieda Standard 50 Points

Beat Dieda Royale, and exit the simulation as the victorious Dieda!

Author Comments

Dieda needs your help to train! Help Dieda enter a simulation and fight off hundreds of clones of himself until he is the last one standing. Can you do it? Dieda Royale from ME-OS is now on Newgrounds!


Objective: The objective of this game is not to lose your balance or fall over while knocking the other Diedas out. You can punch them, kick them to get them away from you, or throw presents at them to try and get them from far away! There are three levels that progressively get more and more Diedas... are you up for the challenge?


Controls:

You can play this up to four players (split screen), either with keyboard and mouse combo, or controller.

  • Arrow Keys/Left Stick: Move
  • Mouse/Right Stick: Look around with camera
  • Shift/Left Shoulder Button: Hold to run. Just be aware, it's easier to lose your balance and get knocked down!
  • Spacebar/Bottom Row 1 (A on XBox, X on Playstation): Jump!
  • Left Click/Right Trigger: Punch (best for knocking opponents down at close range)
  • Right Click/Left Trigger: Kick (best for getting your opponents away from you)
  • E/Top Row 1 (X on XBox, square on Playstation): Throw a present, to get an opponent from far away! Running makes it travel further


More, and tips!

If you want to read more about this game, check out the Dieda Royale wiki page! This game is just one of many available on ME-OS, a very big game I'm making that will be coming soon to Steam!


As for some tips, try to figure out what playstyle suits you most first. But my suggestions are:

  • Stop running if you are about to get hit! This will almost certainly get you to fall over and lose...
  • While an opponent is distracted, run at him and hit him with a box from far away! Sometimes that's enough to instantly get them to drop to the ground.
  • You can disable nametags and the HUD in the settings. You can also change your skin, and unlock some more! The unlocks are somewhat secret, but the gold one is given when you beat the game, and the other ones are based on if your random name contains certain keywords!


Thank you very much to @FelixBlobDev, @mizme, @RealDonGT, @spicycoffee, and @wineplume for beta testing the web version! (And also thank you to Wineplume for spell checking the Russian translation!)


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If you wanna chat more about Dieda Royale, or ME-OS as a whole, make sure to join our Discord! I constantly post updates there, as well as exciting news that you can only get there first! Let me know if you have any questions, good luck, and have fun :D

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Absolute peak ..

octopus58 responds:

Thank you!!

jogo muito bom! divertido e engraçado! meu primo adorou esse joguin! parabéns a todos!

octopus58 responds:

Thank you very much!! I'm glad you liked it :D

is dieda sentient?
very cool game

octopus58 responds:

Dieda is above sentience...

And thank you very much!!

Type of game youd see Jerma play for three hours on stream

octopus58 responds:

Lol I sometimes play this for hours when my brain turns off

Hmm, this looks like it might have some potential as a goofy little party fighting game! Kinda reminds me of something like Smash Bros where you don't simply deplete HP from your enemy, but rather try and get them to tip over. Being physics-based like that has a lot of chaotic wiggle room, quite literally, which makes it a bit more wacky as you use shoves, kicks or throws when appropriate, as well as maybe even juking your opponent to make them flop over themselves.

It's kinda hard to see the good in this during its current state though. Right off the bat, it looks like some sort of mobile game slop that I wouldn't be surprised if it was AI-generated or something like that. The sound effects are practically nonexistant, just like the feedback for personal kills which makes it very unsatisfying to even try going for them. Going back to AI, it's a bit of a shame that multiplayer doesn't exist because the AI here is dumb and quickly get themselves in these perpetual circles of inaction. There's nothing to try and force conflict either, such as a timer or closing circle. It all just kinda feels like dumb muddy chaos, and while that can work, it definitely needs some more time in the oven in my opinion.

Credits & Info

Views
3,889
Faves:
40
Votes
171
Score
3.83 / 5.00

Uploaded
Dec 21, 2025
12:00 AM EST
Supports Gamepads!
Gamepad support is built into this game.