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Squiggly's arsenal (occasionally NSFW)

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Response to Squiggly's arsenal (occasionally NSFW) 2026-01-03 15:25:03


Too tired and restless to get anything done today, maybe later I will feel better. For now, here's an accumulator.

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Here's another one taken straight from the pentateuchal Tower of Babbage (or something idk, I don't study etiology, I just calculate polynomials using the Turing-complete programming language known as Microsoft PowerPoint).

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Mostly doodling image border ideas for a new steampunk world while I seek my next bit of inspiration. The computers seem too big but these gears will probably make it in to the final design, albeit likely more compact/overlapping. Not sure what they'll connect to yet.

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Response to Squiggly's arsenal (occasionally NSFW) 2026-01-09 16:19:49


I've mostly been working on my ideas for Pixel Day this week. I initially wanted to do some retro shooter fan art, and there's still a lot of time left so I might get back around to that, but I have ended up focusing on something for Pinnacle instead. Which is still reasonably fitting since it has a light touch of cassette futurism.


Still doodling random shit in the meantime too. Here's some mining signage inspired by the semiotic standard from Alien, meant to capture a vibe for RP (same setting as the industrial tools from a few weeks ago). The company does not assume literacy...

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And a logo/border in progress. I think I'll use this setting as an opportunity to practice landscapes, maybe try something isometric, as we haven't decided what we're going for plot-wise or character-wise (or even if we're going to use the world lol) so I don't have anything specific to illustrate yet.

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Steampunk guns. I will (hopefully) get back to steampunk shit next month, I did briefly consider doing a full difference engine portrait as one of my Pixel Day pieces but then other ideas caught me instead lol. Might still end up doing that later though.

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Response to Squiggly's arsenal (occasionally NSFW) 2026-01-12 04:36:22


It's 4:30 AM on a Monday and I have finished my main Pixel Day entry. Surprisingly, it's something I can rate E, lmao. Hopefully I don't forget to upload it when the time comes!


I'll be working towards more, I have absolutely no idea if I will finish any of those other ideas in time though, most are a little experimental so they might take a while to plan and finish. Either way, I am happy as long as I have at least one good piece to share, the others will hopefully come out at some point even if it's not in time for the celebration.


Here's a tiny preview from one of the secondary images.

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"Floptical disk"
Look inside
Rigid magnetic storage platter

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And another part of an image border for Wishing Well. I started sketching miner uniform ideas but they sucked so I decided I'd try again later, in the meantime I went back to working on the frame and came up with this pretty nice longwall shearer. Might try my hand at an isometric landscape detailing the setting a bit, haven't decided exactly what landscape I'd portray yet but I like the idea of trying a new style.

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Response to Squiggly's arsenal (occasionally NSFW) 2026-01-12 19:04:51


Not sure how this will evolve yet. I kinda just started making shapes with the vague idea of some horrid gash in the earth lol, I don't think this structure makes sense as part of an underground mine (what's holding up the roof?) so I will probably turn it into something more mundane like a canal or a seawall. Or narrow it to be a smaller part of the image so I can fit some pillars in there. Or maybe just keep the rear wall and turn it into a terrace of some sort.

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Response to Squiggly's arsenal (occasionally NSFW) 2026-01-13 18:04:57


dog

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Response to Squiggly's arsenal (occasionally NSFW) 2026-01-18 05:22:17


Isometric perspective is strange to work with tbh. I am having fun with it though, might draw all my vehicle concepts this way in the future since it's only marginally harder than the flat profile views and I can draw pretty background environments if I want.


Also this is a fuckton of boat, it's meant to be like the aquatic version of a space opera protagonist's ship but that shit has to cost a fortune. It's bigger than our house lol, that didn't really set in when I was doing flat sketches. But privateer jobs pop up all over the pacific, need a big boat if you want to stay out there for months.

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Some WIP train cars. The engine is the hardest one to work on because I don't know what I am doing lol, everything else is just a container so those make sense intuitively (although I haven't decided how the doors will look on the box car).

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