This game is awesome. It's so colorful and fun. The music is good and the graphics are very cute. The one thing I didn't like was the forest of illusion. I think that's something better saved for later in the game

The adventure begins!
Welcome to the world of Pokettohiro! A new action/adventure game developed for Game Boy Color.
A group of brave heroes must gather the fragments of the Magic Crystal to face the evil Black Knight and thus prevent the destruction of the kingdom. But it will not be an easy task, for this they will have to overcome countless obstacles, defeat huge monsters and visit all kinds of places. Will these little heroes be able to restore peace to the kingdom?
Get the full game at Itch.io for Game Boy Color and Analog Pocket. Also includes a digital manual and a wallpaper.
Physical editon available!
You can get the game in physical format through Broke Studio. This edition includes a high-quality cartridge, box, and full-color printed manual.

Much to discover
Be prepared to discover a huge open world to explore, with secrets and surprises in every corner. Embark on hidden dungeons, forge bonds with villagers and help them solve their problems, discover useful items to progress in your adventure, release imprisoned heroes, and unite them to your cause. Each one has their own unique abilities!
Characters
Features
Controls
Game developed by David MarĂn with the amazing music of Matias Hein.
This game is awesome. It's so colorful and fun. The music is good and the graphics are very cute. The one thing I didn't like was the forest of illusion. I think that's something better saved for later in the game
Level design is a little bland.
Continue?
Yes No
answer: NO
you annoyed us to hell with unscipperble pointless exposition and then we are further meat with the most simply and dumb platform game I have seen in a long time
I love how you get the inspiration of The Legend of Zelda in your own way
Great game. Has a lot in common with Wonder Boy: The Dragon's Trap, so I'm guessing that was an inspiration.
I'm not sure what advantage the hero has over the archer, and if he has no advantage then there's no point in having the ability to switch.