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Micro Metroid

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Micro Metroid is a mini Metroidvania, made for the Micro Jam: 027 in 48 hours. This game is also available for download and browser play on itch.io here: Micro Metroid

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It's nice, I liked it, but I wish the boss fight woulda indicated somehow that I was supposed to jump on him. Otherwise great jam game!

This a really solid little game. The music is also very lovely. Great work!

Great music and classic platforming action

love this type of platformers it's so fun

Welp, I got exactly what it said on the tin: a cute little mini metroid game! For the most part, it was a nice short and sweet adventure with some amusing moments like when you learn you already had the ability to double-jump, as well as some exciting moments such as the challenging precision platforming.

It was ok, but I'll admit it was a tad bit unsatisfying, and while understandably it's likely due to time constraints from the game jam, I'll expound on them nevertheless:

*I didn't like how when you acquired keys and other items/knowledge, the associated door would just disappear off-screen, leaving no trace behind. Not only was it very unsatisfying to not be able to physically open the door yourself by walking up to it and using the key, it was also confusing for navigation sake as sometimes I wasn't sure whether I remembered exactly where the door was previously.

*I was confused about the hint regarding finding the flute, as I spent a long time trying to press down around the first snail's location, thinking it was buried underneath and pressing down would dig it up or something. Dunno why it expected me to go into the hidden cave and see that the rock that previously blocked the way was now magically gone.

*The boss fight was super confusing as I had no idea that the brief moment where he stops moving was supposed to be some sort of weakened state where he can be jumped on. It would be much more obvious if the boss would emote in some way, like looking tired, dizzy or breathing heavily.

*There are some weird graphical issues, like how the text was very blurry when you stand still, but it would get sharper when you move? Dunno what the heck's going on there.

Again, a lot of this feedback might be stuff you already know and wanted to address but couldn't due to time limits, but I just want to be sure. Anyway, well done for what it is!

Credits & Info

Views
12,802
Faves:
125
Votes
356
Score
3.96 / 5.00

Uploaded
Dec 3, 2024
8:20 PM EST