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Response to: Door Size Posted January 17th, 2026 in Video Games

imo, it depends on the area and the aesthetics you're going for. to me, having the transition tiles look clear for normal passages and get hinted at for hidden passages is more important than the size of the door.


maybe 2 tile for the doors you're supposed to easily find and 1 tile for hidden passages?


At 1/14/26 06:19 PM, SupremeKhi wrote:
At 1/14/26 05:47 PM, Alenicia wrote:If it really matters (like as in you can't filter it out yourself for some platforms being SFW and some being NSFW), you can always go under a different name or have a different account such as having an NSFW-focused account and an SFW-focused account.

I've been doing this to separate my personal life and stuff from my works (art/music stuff) .. because them overlapping has been really awkward, but not everyone is that fussed with the overlap either.

I do alts for just Bluesky, changing accounts is hard on places like NG and FA

So I upload it and tag the art accordingly

And honestly if I do change my mind I feel too lazy to upload all the art again, it can be time consuming

so I’m okay with what I have for now

also I don’t post my NSFW on certain sites like Deviantart and Instagram


if your browser supports container tabs, you can use different containers for different accounts to make alternating easier.

Response to: Why is 8 bit pixel art the 'standard' for indie games? Posted January 15th, 2026 in Video Games

much easier and faster to work with. have you ever tried to animate a pixel sprite? with 8 bit you can probably just use the engine's built-in tools instead of an actual image editor and guess faster by trial and error if you can't afford an artist.


At 1/14/26 07:03 PM, EmberBaye wrote:
At 1/14/26 12:44 PM, OnixDark wrote:mods deemed your art quality insufficient to remain scouted or think your quality stagnated/decreased.

getting a notification about it would be nice. this site has a bot that notifies you when you get scouted, they could have the same bot inform when you get unscouted.

also, pasting the advice i gave to another unscouted artist a few weeks ago (i was going to say this in the thread by @EmberBaye , but since they showed up here as well...):


go through the many threads requesting scouting advice on the art forum, make an art thread to showcase your progress. practice any skills the veterans over there say you need to practice. and take a look at the tutorials and learning resources thread (and please, avoid replying to that one without adding a tutorial over there).

also somethings i didn't tell zoid: avoid getting defensive in the art forum when people say you need to improve. they're blunt and harsh, but they mean well. newgrounds has no algorithm, you have to interact with the community for most people here to know you exist unless you bring your followers over from another site. posting one quality piece per month/week is more likely to get you front-paged than posting everyday, as you can observe with people who are featured on a regular basis.

good luck!

ps. i'm stating to think there should be extra steps to give people scouting power to prevent situations like yours. it sounds frustrating to you and it's also frustrating to have to explain people about this every other week. x_X

Thank you for the tip; I'll be heading over to the art forum to make a thread of some of my work, I suppose. I think the only question I have left is: Is that answer about the insufficient quality a response to just A-J, or to both of us?


the standards here are much higher for NSFW artists than for SFW artists, so that may also have weighted against you, but yes, both.


At 1/14/26 01:09 PM, AJ-Lethal wrote:
At 1/14/26 12:44 PM, OnixDark wrote:mods deemed your art quality insufficient to remain scouted or think your quality stagnated/decreased.

I know that might be one of the reasons, but I'd rather have it coming from the horse's mouth since all can a member do is to speculate


another reason why we need notifications for this x_X

by the way, here is the list of mods. scroll down to art moderators and either summon one into this thread or DM one.


mods deemed your art quality insufficient to remain scouted or think your quality stagnated/decreased.


getting a notification about it would be nice. this site has a bot that notifies you when you get scouted, they could have the same bot inform when you get unscouted.


also, pasting the advice i gave to another unscouted artist a few weeks ago (i was going to say this in the thread by @EmberBaye , but since they showed up here as well...):


At 12/31/25 10:42 PM, ZoidNG wrote:
any advice on how to get scouted this 2026?


go through the many threads requesting scouting advice on the art forum, make an art thread to showcase your progress. practice any skills the veterans over there say you need to practice. and take a look at the tutorials and learning resources thread (and please, avoid replying to that one without adding a tutorial over there).


also somethings i didn't tell zoid: avoid getting defensive in the art forum when people say you need to improve. they're blunt and harsh, but they mean well. newgrounds has no algorithm, you have to interact with the community for most people here to know you exist unless you bring your followers over from another site. posting one quality piece per month/week is more likely to get you front-paged than posting everyday, as you can observe with people who are featured on a regular basis.


good luck!


ps. i'm stating to think there should be extra steps to give people scouting power to prevent situations like yours. it sounds frustrating to you and it's also frustrating to have to explain people about this every other week. x_X

Response to: Best of December 2025! Posted January 14th, 2026 in NG News

congratulations, everyone!

Response to: Memorable Gaming Buddies! Posted January 13th, 2026 in Video Games

i remember playing this MMORPG with those Australian siblings. iirc, they were 2 brothers and a sister, but i can't remember if i ever interacted with her. i remember our accounts got deleted for inactivity, and i met one of the brothers again after trying to start over, but i have long quit that game because too much pay to win once they added pets and mounts x_X

Response to: !!!MINECRAFT UPDATE!!! Posted January 13th, 2026 in Video Games

At 1/12/26 05:19 PM, JBMINERLOL wrote:Didn't A Modder Do this like a decade before Mojang in beta 1.7.3 and it looked exactly the same. by a person named cocoavalley?


i mean... horses in vanilla were imported from a fan-made mod back in the day (that's why their growth worked differently from other mobs).

Response to: Games you don't get why people play on console Posted January 13th, 2026 in Video Games

At 1/13/26 10:41 AM, VassagoCult wrote:
At 1/4/26 01:35 PM, PinkyTelephone wrote:Just got off playing some Cities Skylines (The first one) and couldn't help but remember that there are actually people out there that play that game on console. I couldn't imagine having to use controller inputs and having NO Steam workshop and NO mods. It genuinely sounds miserable trying to work that out. I guess that some people don't have full PC setups but I know there are some people out there that enjoy playing some games on console more than PC. Are there any console ports that you don't get the appeal of?

Back in its heyday, Smite was the biggest MOBA on consoles. No idea how. Likely Sue to lack of good competition, because MOBA controls on a console are horrible.


iirc, Smite also uses a different type of POV than most MOBAs, which might make it less of a pain on console. but i never played that, so i could be wrong.

Response to: Illegal— What? Posted January 13th, 2026 in Where is / How to / Help!

i usually see that error when i load the same tab saved from multiple sessions ago. tends to fix itself by refreshing or opening the same link in a brand new tab instead. happens since long before UK forced censorship on the site. i'm surprised you never came across it when you've been here for longer than i.

Response to: Pixelart commissions prices feedback Posted January 11th, 2026 in Art

At 1/10/26 05:10 PM, Flikki wrote:
At 1/10/26 04:12 PM, masa500 wrote:Last year a made several pixelarts about my OCs in different game styles and I thought this could be a nice idea to make commissions what do you think?


they are in order

The prices are based in the difficulty of the style and the time I spent in each character aprox (< 1 hour = 10$; 1 hour = 20$ 1-3 hours = 30$)

These sprites are really nice! I like em!

However, I wouldn't split them up per style like this. A. All the different pricings are too confusing and complicated at a glance, B. what if they ask you to do it in a style you haven't done before, what price do you charge then?, C. you're leaving money on the table if you don't charge them all as the highest flat price (in this case $30). Remember, it's not just about how long it took, but other things such as skill as well. If you feel 30 is too high for everything, you could go for something like $20 or even lower for everything instead, and it would still seem reasonable and even out your earnings to time ratio. Either way, a single price for everything eliminates vagueness and makes everything nice and simple.

Trust me, there's a high chance of losing a potential customer just in the discussion stage of pricing, because they misread your price sheet and thought they were getting a Chrono Trigger sprite for the price of a hamtaro one. Or that the customer has a different definition of what "difficulty of the style" is.

But yeah, otherwise if you choose to disregard my suggestion, I think the pricing is reasonable.

Edit: Yunomissy makes some good points and I agree with them.


also friendly reminder that on the internet, you may be hired by somebody who isn't from the same country as you are and it's important to specify what exact currency you're dealing with: canadian dollars, australian dollars and USA dollars (US$) all have different values, not to mention all the currencies not named dollar that will also use the $ symbol (like R$).


i don't know how likely it is that one will come across this kind of misunderstanding, but it's worth keeping in mind.

Response to: Gaming Quirks from your Childhood Posted January 11th, 2026 in Video Games

At 1/10/26 09:17 PM, OviManic wrote:
At 1/10/26 08:34 PM, Breakcored wrote:I remember playing with the arrow keys instead of WASD when i was younger but i lowkey think thats a worldwide experience

Yeah, it was. I think the WASD key format was something that happened later when PC games became more widely accessible: trying to share a similar structure to the more popular game controllers out there.


me who will sometimes try (and fail) to use WASD on an RTS where i should be using arrow keys or mouse for screen panning

Response to: What console only games You wish were on PC? Posted January 10th, 2026 in Video Games

official pokemon games. sure, ROM hacks exist, but modding a game meant for PC is easier than modifying a ROM.

Response to: newgrounds linux club! Posted January 10th, 2026 in Clubs & Crews

At 1/10/26 04:12 AM, Scout-from-tfc wrote:
At 1/6/26 08:21 PM, Enzo-a-person wrote:
At 1/6/26 08:16 PM, detergent1 wrote:
At 1/6/26 08:08 PM, Enzo-a-person wrote:
At 1/6/26 02:00 PM, Scout-from-tfc wrote:
At 1/6/26 08:11 AM, Enzo-a-person wrote:I wanna rice my KDE (or maybe switch back to XFCE and rice that) to look like Mac OS 10.3 - 10.6. Genuinely the best design for an OS ever.

I'm smelling an Arch user...
... yeah :(

but are you using canon original Arch or an Arch-based distro?
Just regular Arch. All the other ones are worthless in my opinion, besides maybe like Artix if you really hate SystemD.

Ah yes, Arch...i remember using it until i somehow managed to destroy the entire system by downloading a theme for the KDE desktop


meanwhile, on mint, i messed with some system files and as far as i can tell, nothing broke. i hope.

Response to: "Never pay more than $44.39 for vidya" Posted January 9th, 2026 in Video Games

At 1/8/26 07:17 PM, ShockAsh wrote:
At 1/8/26 07:01 AM, SolidSnakeOnAPlane wrote:
At 1/7/26 08:34 PM, xeiavica wrote:

It used to be $20 in the 90s, when 12 dollars could get you a good quality game. It was adjusted for inflation about 2010ish, years ago, so what would it be if we adjusted for 2026 inflation?
I hate inflation!
I love inflati- OOOOOHHH!!! You meant the economic kind!


aw oops! hehe


Terraria spoiled me when it comes to how much i'm willing to pay for a game. 3k hours for 10$ is kinda hard to beat.

Response to: !!!MINECRAFT UPDATE!!! Posted January 9th, 2026 in Video Games

At 1/9/26 07:01 AM, COOLZONE17500 wrote:This creeper cute as hell


part of me wants to say "daaaaaaaaaaaw"

part of me thinks this might be as much of a pest as a baby zombie, if not more so


At 1/8/26 08:32 AM, ChozoArt wrote:Currently silksong
Don't get me wrong it's some of the most fun I've had playing games in general but at the moment I'm stuck with the more frustrating wishes so one second I think "Oh man I would love to play silksong" and then remember i have to doordash some food halfway through the map with a time limit and I'm not deterred, but my excitement is a little bit tempered


i never played any of the hollow knight games, but i appreciate the screenshots and fanart, so i guess that counts for me?

Response to: "Never pay more than $44.39 for vidya" Posted January 8th, 2026 in Video Games

At 1/8/26 07:01 AM, SolidSnakeOnAPlane wrote:
At 1/7/26 08:34 PM, xeiavica wrote:

It used to be $20 in the 90s, when 12 dollars could get you a good quality game. It was adjusted for inflation about 2010ish, years ago, so what would it be if we adjusted for 2026 inflation?
I hate inflation!


and yet, some people are into prices getting higher

Response to: !!!MINECRAFT UPDATE!!! Posted January 8th, 2026 in Video Games

how do they make a bunch of pixelated cubes look THIS cute? :T

Response to: newgrounds linux club! Posted January 8th, 2026 in Clubs & Crews

At 1/7/26 12:52 PM, MidGoat wrote:
At 1/7/26 03:22 AM, Positron832 wrote:Ah, new year. This one is surely the year of the Linux desktop! :P

I've been using Arch for a few months now, and it's been an unexpectedly smooth experience. Plasma does have a little jank here and there, but otherwise it's solid and I'm looking forward to its future. The Arch repos are great too, very extensive. Shoutout to the Arch wiki as well, and Pacman.

Point is, Arch is the best distro I've used :D

to be fair, with the way microsoft has been shoving AI into everything in conjunction with their TPM nonsense, they've seriously burned the average consumer. valve's massive, sustained push for linux gaming has made linux more than viable for gamers. the support from KDE and various independent projects for artists has been making linux/unix better for creatives all the time. unix has always been better for writers and programmers.

linux can, at this point, reliably do everything windows can, and better. i can't really think of a reason to not switch aside from not wanting to learn to use new software for most people.


to be fair, i made the move because i was still on win7 when win11 was announced, and when i saw the differences between win7 and win10, s well as hearing that win11 had the worst of both worlds, i decided it was worth giving linux a shot, specially when mint and other noob-friendly distros exist

Response to: BBS Awards 2025 : Discussion Posted January 8th, 2026 in Where is / How to / Help!

At 1/7/26 12:07 PM, xeiavica wrote:
At 1/7/26 08:18 AM, Little-Radiodemon wrote:
At 1/6/26 04:27 PM, Malachy wrote:Rena said voting is done so I locked the voting thread. May the gods have mercy on your souls

Thanks!

Now I am going to go attempt to count, wish me luck! I struggle to get past 3.

Also, I finally decided to make my job easier and use dropdowns


ME SMART
An excel macro could do all that for you.


me who doesn't know how to macro


At 1/6/26 06:11 PM, FullOnWave wrote:
At 1/5/26 07:59 PM, Drazah wrote:Pokemon

Pokemon is so true actually. I recently got into this Nuzlocke comic and was thinking to myself "Hey it'd be kinda cool if I made one of those." But that would require me to actually play Pokemon. And you never quite remember all the tedious grinding between the actual interesting parts


i confess i spend more time thinking of all the QoL that could be added to a pokemon game than actually playing any games or fangames. doesn't help that i'm not currently in a reading mood and i have a personal rule against playing RPG games without reading.

Response to: Games you don't get why people play on console Posted January 7th, 2026 in Video Games

At 1/7/26 01:29 AM, LeoBaltic wrote:FIFA.
It's just football but a video game, and it's so boring.
Why buy a console to play a fake version of something if it's cheaper to play it in real life?


or any other spots game where the actual sport is cheaper, has a local community and the game lacks the motion sensors to simulate, for that matter.

Response to: what is your hottest take on video game? Posted January 6th, 2026 in Video Games

multiplayer features should be always DLC. free, paid, doesn't matter. on that note, non-browser games shouldn't be updated more than twice a year (browser games and multiplayer content can update all they want as much as they want).


people who slap the roguelike tag on games that are nothing like Rogue (which is the genre's defining trait) should be forbidden from adding tags to their own games. sure, there are people who misuse other tags, but this one got to the point where it no longer says jack shit about the games it's supposed to filter. good thing steam curators Actually Roguelike and Not A Roguelike exist (i wish they could be found outside steam as well though).


losing your inventory on death is a mechanic that shouldn't exist. either let me keep my inventory or give me perma death.

Response to: Gaming Quirks from your Childhood Posted January 6th, 2026 in Video Games

At 1/6/26 06:47 AM, Chdonga wrote:I used to play games on the hardest difficulty because kid me would swear up & down that the difficulties in the Pokemon Stadium minigames were flip-flopped and Hard was easier than Easy. There were a few other games like that I remember but Megaman Anniversary Collection was one of the first times I remember a game having a difficult mode that's actually harder than the lower difficulty settings and I eased into just going with Normal Difficulty. Maybe I was just cracked at video games as a little kid and got worse by my middle school years.

Back in the early/mid 00s when the most accessible walkthroughs were literal .txt files or forum posts with only a few gameplay screenshots, I'd open up multiple different ones because none of them were vetted enough so typically you could expect one walkthrough to be written by an aspiring internet comedian, one to have super out-of-date info, and one full of "[this space is reserved]" markers. And you're stuck cross-referencing each of them because there's still some nuggets of helpful info between each one.
Even with youtube walkthroughs nowadays, I'm inclined to queue up several walkthrough videos in case the first couple of walkthrough guys are understudies of ChuggaaConroy.


if that helps, there actually are games where the hardest difficulty setting makes the game easier, usually by making it more predictable (FNAF) or because you have infinite continues (many old games with life limits).


also, an old quirk some games still have to this day, is that if you play on easy you get no story, on medium you get some of the story and if you play on hardest you get all the story... while there is some overlap between people who play the game for the challenge and for the story, those tend to be opposing gameplay goals...

Response to: newgrounds linux club! Posted January 6th, 2026 in Clubs & Crews

At 1/6/26 08:05 AM, xeiavica wrote:
At 1/5/26 04:30 PM, detergent1 wrote:I'm back to Linux. and I still hate it. I hate it I hate it I hate it I hate it
everything is despicable.
Windows UX is far superior in almost every aspect
I don't even remember why I abandoned Windows
but here I am.

Linux is just a kernel. With that out of the way, let me guess, you installed GNOME? There really is no "Linux UX" because it's a collection of tools taped together operating in unison. Every desktop environment is different, so it takes a bit of experimentation to see what you truly like.


my only complaint about the KDE plasma environment is that the browser scroll bars seem to think i'm on a mobile device and lack the proper buttons a proper desktop browser should have. maybe i'll try another environment someday, if somebody can recommend me something similar to windows 98, xp or 7.

not sure if i like cinnamon...

and why do people hate GNOME? i never used it

Response to: Art Community vs. Photography Community Posted January 5th, 2026 in Art

i think you were simply lucky to not come across the non-trivial amount of jerks in the art community, if all the posts in this forum where i saw people complaining about deviantart are anything to go by...

Response to: NSFW Alt or just upload? Posted January 5th, 2026 in Art

here, it's up to you if you want to use the same account or an alt. i'd recommend an alt for safety reasons (although people need an adult account here to see you have A-rated uploads) and i've seen people complaining that their fans down vote NSFW art for mostly SFW artists and vice-versa.

but like i said, up to you.

Response to: New here! Any help? Posted January 5th, 2026 in Where is / How to / Help!

At 1/5/26 10:21 AM, blatero-sempre wrote:
At 1/5/26 10:00 AM, OnixDark wrote:welcome to newgrounds!

if you're making a comic, i suggest having an entire chapter in a single post, if possible. you can increase the number of pages per post (up to 40) by getting a month or year of supporter, which is quite cheap. if you want it in paged or scroll format is up to you. go browse other people's comics to see what format you like best, as each has its pros and cons.

this site doesn't have algorithms you have to game for visibility, so be sure to interact with the community. if you like to play videogames, visit the video game forum to talk about the games you like and join other people's discussions (if you have something to say). make an art thread at the art forum to showcase your WIPs and ask for feedback. visit the clubs and crews forum to see if you wanna join any (mods are more lenient about necrobumping in the clubs forum due to its nature)

if read the rules and don't get defensive with criticism you should be fine.
good luck and have fun!

Hi, and thanks for the reply, everything’s clear!

No, it’s not really comics - at least not for now - but rather individual illustrations and/or artifacts, all connected by the same lore, so that someone can “browse” my profile and learn more about the worldbuilding. So I’m guessing that in this case making single posts with a single illustration would work fine? And then maybe grouping a few images together in a single post in the art forum to ask for feedback? Or is that considered bad practice?

Anyway, thanks a lot! I have to admit I’m pretty excited, I’ve missed having a good forum like this, full of artists and without any algorithm logic :D


i would say you can put images sharing the same description in the same upload. but if each artifact has a different, "unrelated" story, upload them individually. example:

3 artifacts used for the same ritual = 1 upload;

3 weapons used by 3 different factions = 3 uploads.


And then maybe grouping a few images together in a single post in the art forum to ask for feedback? Or is that considered bad practice?


that's what art threads are for. be sure to lurk a bit in the art forum and check other people's art threads to get a general feeling of the behavior.